typedef struct
{
OVERLAPPED Overlapped;
WSABUF DataBuf;
CHAR Buffer[DATA_BUFSIZE];
DWORD BytesSEND;
DWORD BytesRECV;
int OperationType;
} PER_IO_OPERATION_DATA, * LPPER_IO_OPERATION_DATA;
发送和接收共用一个 DataBuf 也就是正在接收数据的时候不能发送,正在发送的时候也不能接收 这样理解对吗?